As new 3D display technologies become more sophisticated – while also becoming more affordable – and as new high quality educational 3D products become increasingly available, 3D in the classroom is proving to be an exciting new tool in the educator’s arsenal. Studies have shown that the educational bene!ts of presenting teaching materials in 3D are promising, generating a signi!cant improvement in comprehension and retention over the more traditional non-3D style of presentation. But as 3D technology enters the classroom – and elsewhere in our everyday experience – concerns have occasionally been expressed about the possible adverse effects of watching 3D, from headaches and eyestrain to dizziness and nausea.
These guidelines have been designed to address those concerns and correct some of the misapprehensions that have accompanied the emergence of this new technology. Prepared under the close supervision of the American Optometric Association, in collaboration with leading educators and 3D technologists, these guidelines will:
• explain the phenomenon of normal 3D vision and describe how it develops
• explain why some individuals experience dif!culty perceiving the stereo effect,
• describe the simple steps that can be taken to optimize the 3D viewing experience in the classroom and minimize any adverse reactions,
• outline how a viewer’s reaction to 3D displays may be a sensitive and valuable indicator of underlying vision heath issues – issues which might otherwise have been missed, and which may be fully amenable to treatment by an optometrist.
So your exciting and effective new teaching tool may also be an important public health tool. One that could suggest the importance of having a professional eye examination – a step which could transform the lives of a number of your students who may be struggling to cope with less than optimal visual abilities – without knowing it.
Read the full report on kids 3D Glasses and how it pertains to kids eye health. CLICK HERE »